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403 lines
13 KiB
Go
403 lines
13 KiB
Go
package main
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import (
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"context"
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"encoding/json"
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"fmt"
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"log"
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"strings"
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"time"
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"github.com/navidrome/navidrome/plugins/api"
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"github.com/navidrome/navidrome/plugins/host/cache"
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"github.com/navidrome/navidrome/plugins/host/http"
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"github.com/navidrome/navidrome/plugins/host/scheduler"
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"github.com/navidrome/navidrome/plugins/host/websocket"
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)
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type discordRPC struct {
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ws websocket.WebSocketService
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web http.HttpService
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mem cache.CacheService
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sched scheduler.SchedulerService
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}
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// Discord WebSocket Gateway constants
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const (
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heartbeatOpCode = 1 // Heartbeat operation code
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gateOpCode = 2 // Identify operation code
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presenceOpCode = 3 // Presence update operation code
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)
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const (
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heartbeatInterval = 41 // Heartbeat interval in seconds
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defaultImage = "https://i.imgur.com/hb3XPzA.png"
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)
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// Activity is a struct that represents an activity in Discord.
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type activity struct {
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Name string `json:"name"`
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Type int `json:"type"`
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Details string `json:"details"`
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State string `json:"state"`
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Application string `json:"application_id"`
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Timestamps activityTimestamps `json:"timestamps"`
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Assets activityAssets `json:"assets"`
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}
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type activityTimestamps struct {
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Start int64 `json:"start"`
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End int64 `json:"end"`
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}
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type activityAssets struct {
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LargeImage string `json:"large_image"`
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LargeText string `json:"large_text"`
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}
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// PresencePayload is a struct that represents a presence update in Discord.
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type presencePayload struct {
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Activities []activity `json:"activities"`
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Since int64 `json:"since"`
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Status string `json:"status"`
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Afk bool `json:"afk"`
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}
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// IdentifyPayload is a struct that represents an identify payload in Discord.
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type identifyPayload struct {
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Token string `json:"token"`
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Intents int `json:"intents"`
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Properties identifyProperties `json:"properties"`
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}
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type identifyProperties struct {
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OS string `json:"os"`
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Browser string `json:"browser"`
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Device string `json:"device"`
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}
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func (r *discordRPC) processImage(ctx context.Context, imageURL string, clientID string, token string) (string, error) {
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return r.processImageWithFallback(ctx, imageURL, clientID, token, false)
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}
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func (r *discordRPC) processImageWithFallback(ctx context.Context, imageURL string, clientID string, token string, isDefaultImage bool) (string, error) {
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// Check if context is canceled
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if err := ctx.Err(); err != nil {
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return "", fmt.Errorf("context canceled: %w", err)
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}
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if imageURL == "" {
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if isDefaultImage {
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// We're already processing the default image and it's empty, return error
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return "", fmt.Errorf("default image URL is empty")
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}
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return r.processImageWithFallback(ctx, defaultImage, clientID, token, true)
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}
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if strings.HasPrefix(imageURL, "mp:") {
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return imageURL, nil
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}
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// Check cache first
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cacheKey := fmt.Sprintf("discord.image.%x", imageURL)
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cacheResp, _ := r.mem.GetString(ctx, &cache.GetRequest{Key: cacheKey})
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if cacheResp.Exists {
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log.Printf("Cache hit for image URL: %s", imageURL)
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return cacheResp.Value, nil
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}
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resp, _ := r.web.Post(ctx, &http.HttpRequest{
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Url: fmt.Sprintf("https://discord.com/api/v9/applications/%s/external-assets", clientID),
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Headers: map[string]string{
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"Authorization": token,
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"Content-Type": "application/json",
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},
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Body: fmt.Appendf(nil, `{"urls":[%q]}`, imageURL),
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})
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// Handle HTTP error responses
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if resp.Status >= 400 {
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if isDefaultImage {
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return "", fmt.Errorf("failed to process default image: HTTP %d %s", resp.Status, resp.Error)
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}
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return r.processImageWithFallback(ctx, defaultImage, clientID, token, true)
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}
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if resp.Error != "" {
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if isDefaultImage {
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// If we're already processing the default image and it fails, return error
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return "", fmt.Errorf("failed to process default image: %s", resp.Error)
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}
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// Try with default image
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return r.processImageWithFallback(ctx, defaultImage, clientID, token, true)
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}
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var data []map[string]string
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if err := json.Unmarshal(resp.Body, &data); err != nil {
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if isDefaultImage {
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// If we're already processing the default image and it fails, return error
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return "", fmt.Errorf("failed to unmarshal default image response: %w", err)
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}
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// Try with default image
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return r.processImageWithFallback(ctx, defaultImage, clientID, token, true)
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}
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if len(data) == 0 {
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if isDefaultImage {
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// If we're already processing the default image and it fails, return error
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return "", fmt.Errorf("no data returned for default image")
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}
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// Try with default image
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return r.processImageWithFallback(ctx, defaultImage, clientID, token, true)
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}
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image := data[0]["external_asset_path"]
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if image == "" {
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if isDefaultImage {
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// If we're already processing the default image and it fails, return error
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return "", fmt.Errorf("empty external_asset_path for default image")
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}
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// Try with default image
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return r.processImageWithFallback(ctx, defaultImage, clientID, token, true)
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}
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processedImage := fmt.Sprintf("mp:%s", image)
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// Cache the processed image URL
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var ttl = 4 * time.Hour // 4 hours for regular images
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if isDefaultImage {
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ttl = 48 * time.Hour // 48 hours for default image
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}
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_, _ = r.mem.SetString(ctx, &cache.SetStringRequest{
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Key: cacheKey,
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Value: processedImage,
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TtlSeconds: int64(ttl.Seconds()),
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})
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log.Printf("Cached processed image URL for %s (TTL: %s seconds)", imageURL, ttl)
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return processedImage, nil
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}
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func (r *discordRPC) sendActivity(ctx context.Context, clientID, username, token string, data activity) error {
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log.Printf("Sending activity to for user %s: %#v", username, data)
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processedImage, err := r.processImage(ctx, data.Assets.LargeImage, clientID, token)
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if err != nil {
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log.Printf("Failed to process image for user %s, continuing without image: %v", username, err)
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// Clear the image and continue without it
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data.Assets.LargeImage = ""
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} else {
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log.Printf("Processed image for URL %s: %s", data.Assets.LargeImage, processedImage)
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data.Assets.LargeImage = processedImage
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}
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presence := presencePayload{
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Activities: []activity{data},
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Status: "dnd",
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Afk: false,
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}
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return r.sendMessage(ctx, username, presenceOpCode, presence)
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}
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func (r *discordRPC) clearActivity(ctx context.Context, username string) error {
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log.Printf("Clearing activity for user %s", username)
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return r.sendMessage(ctx, username, presenceOpCode, presencePayload{})
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}
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func (r *discordRPC) sendMessage(ctx context.Context, username string, opCode int, payload any) error {
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message := map[string]any{
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"op": opCode,
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"d": payload,
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}
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b, err := json.Marshal(message)
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if err != nil {
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return fmt.Errorf("failed to marshal presence update: %w", err)
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}
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resp, _ := r.ws.SendText(ctx, &websocket.SendTextRequest{
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ConnectionId: username,
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Message: string(b),
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})
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if resp.Error != "" {
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return fmt.Errorf("failed to send presence update: %s", resp.Error)
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}
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return nil
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}
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func (r *discordRPC) getDiscordGateway(ctx context.Context) (string, error) {
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resp, _ := r.web.Get(ctx, &http.HttpRequest{
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Url: "https://discord.com/api/gateway",
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})
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if resp.Error != "" {
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return "", fmt.Errorf("failed to get Discord gateway: %s", resp.Error)
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}
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var result map[string]string
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err := json.Unmarshal(resp.Body, &result)
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if err != nil {
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return "", fmt.Errorf("failed to parse Discord gateway response: %w", err)
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}
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return result["url"], nil
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}
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func (r *discordRPC) sendHeartbeat(ctx context.Context, username string) error {
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resp, _ := r.mem.GetInt(ctx, &cache.GetRequest{
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Key: fmt.Sprintf("discord.seq.%s", username),
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})
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log.Printf("Sending heartbeat for user %s: %d", username, resp.Value)
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return r.sendMessage(ctx, username, heartbeatOpCode, resp.Value)
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}
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func (r *discordRPC) cleanupFailedConnection(ctx context.Context, username string) {
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log.Printf("Cleaning up failed connection for user %s", username)
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// Cancel the heartbeat schedule
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if resp, _ := r.sched.CancelSchedule(ctx, &scheduler.CancelRequest{ScheduleId: username}); resp.Error != "" {
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log.Printf("Failed to cancel heartbeat schedule for user %s: %s", username, resp.Error)
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}
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// Close the WebSocket connection
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if resp, _ := r.ws.Close(ctx, &websocket.CloseRequest{
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ConnectionId: username,
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Code: 1000,
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Reason: "Connection lost",
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}); resp.Error != "" {
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log.Printf("Failed to close WebSocket connection for user %s: %s", username, resp.Error)
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}
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// Clean up cache entries (just the sequence number, no failure tracking needed)
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_, _ = r.mem.Remove(ctx, &cache.RemoveRequest{Key: fmt.Sprintf("discord.seq.%s", username)})
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log.Printf("Cleaned up connection for user %s", username)
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}
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func (r *discordRPC) isConnected(ctx context.Context, username string) bool {
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// Try to send a heartbeat to test the connection
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err := r.sendHeartbeat(ctx, username)
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if err != nil {
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log.Printf("Heartbeat test failed for user %s: %v", username, err)
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return false
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}
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return true
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}
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func (r *discordRPC) connect(ctx context.Context, username string, token string) error {
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if r.isConnected(ctx, username) {
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log.Printf("Reusing existing connection for user %s", username)
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return nil
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}
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log.Printf("Creating new connection for user %s", username)
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// Get Discord Gateway URL
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gateway, err := r.getDiscordGateway(ctx)
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if err != nil {
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return fmt.Errorf("failed to get Discord gateway: %w", err)
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}
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log.Printf("Using gateway: %s", gateway)
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// Connect to Discord Gateway
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resp, _ := r.ws.Connect(ctx, &websocket.ConnectRequest{
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ConnectionId: username,
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Url: gateway,
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})
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if resp.Error != "" {
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return fmt.Errorf("failed to connect to WebSocket: %s", resp.Error)
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}
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// Send identify payload
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payload := identifyPayload{
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Token: token,
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Intents: 0,
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Properties: identifyProperties{
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OS: "Windows 10",
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Browser: "Discord Client",
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Device: "Discord Client",
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},
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}
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err = r.sendMessage(ctx, username, gateOpCode, payload)
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if err != nil {
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return fmt.Errorf("failed to send identify payload: %w", err)
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}
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// Schedule heartbeats for this user/connection
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cronResp, _ := r.sched.ScheduleRecurring(ctx, &scheduler.ScheduleRecurringRequest{
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CronExpression: fmt.Sprintf("@every %ds", heartbeatInterval),
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ScheduleId: username,
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})
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log.Printf("Scheduled heartbeat for user %s with ID %s", username, cronResp.ScheduleId)
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log.Printf("Successfully authenticated user %s", username)
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return nil
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}
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func (r *discordRPC) disconnect(ctx context.Context, username string) error {
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if resp, _ := r.sched.CancelSchedule(ctx, &scheduler.CancelRequest{ScheduleId: username}); resp.Error != "" {
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return fmt.Errorf("failed to cancel schedule: %s", resp.Error)
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}
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resp, _ := r.ws.Close(ctx, &websocket.CloseRequest{
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ConnectionId: username,
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Code: 1000,
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Reason: "Navidrome disconnect",
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})
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if resp.Error != "" {
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return fmt.Errorf("failed to close WebSocket connection: %s", resp.Error)
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}
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return nil
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}
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func (r *discordRPC) OnTextMessage(ctx context.Context, req *api.OnTextMessageRequest) (*api.OnTextMessageResponse, error) {
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if len(req.Message) < 1024 {
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log.Printf("Received WebSocket message for connection '%s': %s", req.ConnectionId, req.Message)
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} else {
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log.Printf("Received WebSocket message for connection '%s' (truncated): %s...", req.ConnectionId, req.Message[:1021])
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}
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// Parse the message. If it's a heartbeat_ack, store the sequence number.
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message := map[string]any{}
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err := json.Unmarshal([]byte(req.Message), &message)
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if err != nil {
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return nil, fmt.Errorf("failed to parse WebSocket message: %w", err)
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}
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if v := message["s"]; v != nil {
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seq := int64(v.(float64))
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log.Printf("Received heartbeat_ack for connection '%s': %d", req.ConnectionId, seq)
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resp, _ := r.mem.SetInt(ctx, &cache.SetIntRequest{
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Key: fmt.Sprintf("discord.seq.%s", req.ConnectionId),
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Value: seq,
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TtlSeconds: heartbeatInterval * 2,
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})
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if !resp.Success {
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return nil, fmt.Errorf("failed to store sequence number for user %s", req.ConnectionId)
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}
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}
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return nil, nil
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}
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func (r *discordRPC) OnBinaryMessage(_ context.Context, req *api.OnBinaryMessageRequest) (*api.OnBinaryMessageResponse, error) {
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log.Printf("Received unexpected binary message for connection '%s'", req.ConnectionId)
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return nil, nil
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}
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func (r *discordRPC) OnError(_ context.Context, req *api.OnErrorRequest) (*api.OnErrorResponse, error) {
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log.Printf("WebSocket error for connection '%s': %s", req.ConnectionId, req.Error)
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return nil, nil
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}
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func (r *discordRPC) OnClose(_ context.Context, req *api.OnCloseRequest) (*api.OnCloseResponse, error) {
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log.Printf("WebSocket connection '%s' closed with code %d: %s", req.ConnectionId, req.Code, req.Reason)
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return nil, nil
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}
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func (r *discordRPC) OnSchedulerCallback(ctx context.Context, req *api.SchedulerCallbackRequest) (*api.SchedulerCallbackResponse, error) {
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err := r.sendHeartbeat(ctx, req.ScheduleId)
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if err != nil {
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// On first heartbeat failure, immediately clean up the connection
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// The next NowPlaying call will reconnect if needed
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log.Printf("Heartbeat failed for user %s, cleaning up connection: %v", req.ScheduleId, err)
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r.cleanupFailedConnection(ctx, req.ScheduleId)
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return nil, fmt.Errorf("heartbeat failed, connection cleaned up: %w", err)
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}
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return nil, nil
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}
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