update
This commit is contained in:
@@ -111,11 +111,7 @@ async fn get_tile_ways(
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Path((z, x, y)): Path<(i32, i32, i32)>,
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Path((z, x, y)): Path<(i32, i32, i32)>,
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State(state): State<Arc<AppState>>,
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State(state): State<Arc<AppState>>,
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) -> impl IntoResponse {
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) -> impl IntoResponse {
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let query = if z < 9 {
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let query = "SELECT id, tags, points FROM map_data.ways WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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"SELECT id, tags, points FROM map_data.ways WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 10000"
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} else {
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"SELECT id, tags, points FROM map_data.ways WHERE zoom = ? AND tile_x = ? AND tile_y = ?"
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};
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let rows = match state.scylla_session.query(query, (z, x, y)).await {
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let rows = match state.scylla_session.query(query, (z, x, y)).await {
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Ok(res) => res.rows.unwrap_or_default(),
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Ok(res) => res.rows.unwrap_or_default(),
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Err(e) => return (axum::http::StatusCode::INTERNAL_SERVER_ERROR, format!("Database error: {}", e)).into_response(),
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Err(e) => return (axum::http::StatusCode::INTERNAL_SERVER_ERROR, format!("Database error: {}", e)).into_response(),
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@@ -140,7 +136,7 @@ async fn get_tile_buildings(
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Path((z, x, y)): Path<(i32, i32, i32)>,
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Path((z, x, y)): Path<(i32, i32, i32)>,
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State(state): State<Arc<AppState>>,
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State(state): State<Arc<AppState>>,
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) -> impl IntoResponse {
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) -> impl IntoResponse {
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let query = "SELECT id, tags, points FROM map_data.buildings WHERE zoom = ? AND tile_x = ? AND tile_y = ?";
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let query = "SELECT id, tags, points FROM map_data.buildings WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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// Optimization: Don't load buildings for low zoom levels
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// Optimization: Don't load buildings for low zoom levels
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if z < 12 {
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if z < 12 {
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@@ -176,7 +172,7 @@ async fn get_tile_landuse(
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return ([(header::CONTENT_TYPE, "application/octet-stream")], vec![]).into_response();
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return ([(header::CONTENT_TYPE, "application/octet-stream")], vec![]).into_response();
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}
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}
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let query = "SELECT id, tags, points FROM map_data.landuse WHERE zoom = ? AND tile_x = ? AND tile_y = ?";
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let query = "SELECT id, tags, points FROM map_data.landuse WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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let rows = match state.scylla_session.query(query, (z, x, y)).await {
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let rows = match state.scylla_session.query(query, (z, x, y)).await {
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Ok(res) => res.rows.unwrap_or_default(),
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Ok(res) => res.rows.unwrap_or_default(),
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Err(e) => return (axum::http::StatusCode::INTERNAL_SERVER_ERROR, format!("Database error: {}", e)).into_response(),
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Err(e) => return (axum::http::StatusCode::INTERNAL_SERVER_ERROR, format!("Database error: {}", e)).into_response(),
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@@ -201,11 +197,7 @@ async fn get_tile_water(
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Path((z, x, y)): Path<(i32, i32, i32)>,
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Path((z, x, y)): Path<(i32, i32, i32)>,
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State(state): State<Arc<AppState>>,
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State(state): State<Arc<AppState>>,
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) -> impl IntoResponse {
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) -> impl IntoResponse {
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let query = if z < 9 {
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let query = "SELECT id, tags, points FROM map_data.water WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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"SELECT id, tags, points FROM map_data.water WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 10000"
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} else {
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"SELECT id, tags, points FROM map_data.water WHERE zoom = ? AND tile_x = ? AND tile_y = ?"
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};
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let rows = match state.scylla_session.query(query, (z, x, y)).await {
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let rows = match state.scylla_session.query(query, (z, x, y)).await {
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Ok(res) => res.rows.unwrap_or_default(),
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Ok(res) => res.rows.unwrap_or_default(),
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Err(e) => return (axum::http::StatusCode::INTERNAL_SERVER_ERROR, format!("Database error: {}", e)).into_response(),
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Err(e) => return (axum::http::StatusCode::INTERNAL_SERVER_ERROR, format!("Database error: {}", e)).into_response(),
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@@ -230,11 +222,7 @@ async fn get_tile_railways(
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Path((z, x, y)): Path<(i32, i32, i32)>,
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Path((z, x, y)): Path<(i32, i32, i32)>,
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State(state): State<Arc<AppState>>,
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State(state): State<Arc<AppState>>,
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) -> impl IntoResponse {
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) -> impl IntoResponse {
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let query = if z < 9 {
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let query = "SELECT id, tags, points FROM map_data.railways WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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"SELECT id, tags, points FROM map_data.railways WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 10000"
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} else {
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"SELECT id, tags, points FROM map_data.railways WHERE zoom = ? AND tile_x = ? AND tile_y = ?"
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};
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let rows = match state.scylla_session.query(query, (z, x, y)).await {
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let rows = match state.scylla_session.query(query, (z, x, y)).await {
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Ok(res) => res.rows.unwrap_or_default(),
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Ok(res) => res.rows.unwrap_or_default(),
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Err(e) => return (axum::http::StatusCode::INTERNAL_SERVER_ERROR, format!("Database error: {}", e)).into_response(),
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Err(e) => return (axum::http::StatusCode::INTERNAL_SERVER_ERROR, format!("Database error: {}", e)).into_response(),
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@@ -303,11 +291,7 @@ async fn get_tile_all(
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}
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}
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// Ways
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// Ways
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let query_ways = if z < 9 {
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let query_ways = "SELECT id, tags, points FROM map_data.ways WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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"SELECT id, tags, points FROM map_data.ways WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 10000"
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} else {
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"SELECT id, tags, points FROM map_data.ways WHERE zoom = ? AND tile_x = ? AND tile_y = ?"
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};
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let rows_ways = state.scylla_session.query(query_ways, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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let rows_ways = state.scylla_session.query(query_ways, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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let mut ways = Vec::new();
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let mut ways = Vec::new();
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for row in rows_ways {
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for row in rows_ways {
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@@ -319,7 +303,7 @@ async fn get_tile_all(
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// Buildings
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// Buildings
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let mut buildings = Vec::new();
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let mut buildings = Vec::new();
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if z >= 13 {
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if z >= 13 {
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let query_buildings = "SELECT id, tags, points FROM map_data.buildings WHERE zoom = ? AND tile_x = ? AND tile_y = ?";
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let query_buildings = "SELECT id, tags, points FROM map_data.buildings WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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let rows_buildings = state.scylla_session.query(query_buildings, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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let rows_buildings = state.scylla_session.query(query_buildings, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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for row in rows_buildings {
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for row in rows_buildings {
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if let Ok((id, tags, points)) = row.into_typed::<(i64, std::collections::HashMap<String, String>, Vec<u8>)>() {
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if let Ok((id, tags, points)) = row.into_typed::<(i64, std::collections::HashMap<String, String>, Vec<u8>)>() {
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@@ -331,7 +315,7 @@ async fn get_tile_all(
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// Landuse
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// Landuse
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let mut landuse = Vec::new();
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let mut landuse = Vec::new();
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if z >= 4 {
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if z >= 4 {
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let query_landuse = "SELECT id, tags, points FROM map_data.landuse WHERE zoom = ? AND tile_x = ? AND tile_y = ?";
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let query_landuse = "SELECT id, tags, points FROM map_data.landuse WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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let rows_landuse = state.scylla_session.query(query_landuse, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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let rows_landuse = state.scylla_session.query(query_landuse, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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for row in rows_landuse {
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for row in rows_landuse {
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if let Ok((id, tags, points)) = row.into_typed::<(i64, std::collections::HashMap<String, String>, Vec<u8>)>() {
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if let Ok((id, tags, points)) = row.into_typed::<(i64, std::collections::HashMap<String, String>, Vec<u8>)>() {
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@@ -341,11 +325,7 @@ async fn get_tile_all(
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}
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}
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// Water
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// Water
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let query_water = if z < 9 {
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let query_water = "SELECT id, tags, points FROM map_data.water WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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"SELECT id, tags, points FROM map_data.water WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 10000"
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} else {
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"SELECT id, tags, points FROM map_data.water WHERE zoom = ? AND tile_x = ? AND tile_y = ?"
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};
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let rows_water = state.scylla_session.query(query_water, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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let rows_water = state.scylla_session.query(query_water, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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let mut water = Vec::new();
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let mut water = Vec::new();
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for row in rows_water {
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for row in rows_water {
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@@ -355,11 +335,7 @@ async fn get_tile_all(
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}
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}
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// Railways
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// Railways
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let query_railways = if z < 9 {
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let query_railways = "SELECT id, tags, points FROM map_data.railways WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 50000";
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"SELECT id, tags, points FROM map_data.railways WHERE zoom = ? AND tile_x = ? AND tile_y = ? LIMIT 10000"
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} else {
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"SELECT id, tags, points FROM map_data.railways WHERE zoom = ? AND tile_x = ? AND tile_y = ?"
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};
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let rows_railways = state.scylla_session.query(query_railways, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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let rows_railways = state.scylla_session.query(query_railways, (z, x, y)).await.ok().and_then(|r| r.rows).unwrap_or_default();
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let mut railways = Vec::new();
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let mut railways = Vec::new();
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for row in rows_railways {
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for row in rows_railways {
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@@ -33,6 +33,8 @@ use tiles::{fetch_cached, get_visible_tiles, get_parent_tile};
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use labels::update_labels;
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use labels::update_labels;
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use pipelines::{
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use pipelines::{
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Vertex,
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Vertex,
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ColoredVertex,
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create_simple_pipeline,
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create_building_pipeline,
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create_building_pipeline,
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create_water_pipeline,
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create_water_pipeline,
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create_water_line_pipeline,
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create_water_line_pipeline,
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@@ -420,7 +422,7 @@ pub async fn run() {
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let mut landuse_residential_vertex_data: Vec<Vertex> = Vec::new();
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let mut landuse_residential_vertex_data: Vec<Vertex> = Vec::new();
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let mut landuse_sand_vertex_data: Vec<Vertex> = Vec::new();
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let mut landuse_sand_vertex_data: Vec<Vertex> = Vec::new();
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let mut water_vertex_data: Vec<Vertex> = Vec::new();
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let mut water_vertex_data: Vec<Vertex> = Vec::new();
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let mut railway_vertex_data: Vec<Vertex> = Vec::new();
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let mut railway_vertex_data: Vec<ColoredVertex> = Vec::new();
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let mut water_line_vertex_data: Vec<Vertex> = Vec::new();
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let mut water_line_vertex_data: Vec<Vertex> = Vec::new();
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// Process ways (roads)
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// Process ways (roads)
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@@ -518,17 +520,23 @@ pub async fn run() {
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}
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}
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}
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}
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// Process railways
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// Process railways with colors
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if let Some(railway_list) = state_guard.railways.get(&tile) {
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if let Some(railway_list) = state_guard.railways.get(&tile) {
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for railway in railway_list {
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for railway in railway_list {
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// Parse color from tags (format: "#RRGGBB" or "#RGB")
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let color = railway.tags.get("colour")
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.or(railway.tags.get("color"))
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.map(|c| parse_hex_color(c))
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.unwrap_or([0.0, 0.0, 0.0]); // Default: no color (shader uses grey)
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// Parse all points first
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// Parse all points first
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let mut rail_points: Vec<Vertex> = Vec::new();
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let mut rail_points: Vec<ColoredVertex> = Vec::new();
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for chunk in railway.points.chunks(8) {
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for chunk in railway.points.chunks(8) {
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if chunk.len() < 8 { break; }
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if chunk.len() < 8 { break; }
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let lat = f32::from_le_bytes(chunk[0..4].try_into().unwrap_or([0u8; 4]));
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let lat = f32::from_le_bytes(chunk[0..4].try_into().unwrap_or([0u8; 4]));
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let lon = f32::from_le_bytes(chunk[4..8].try_into().unwrap_or([0u8; 4]));
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let lon = f32::from_le_bytes(chunk[4..8].try_into().unwrap_or([0u8; 4]));
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let (x, y) = project(lat as f64, lon as f64);
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let (x, y) = project(lat as f64, lon as f64);
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rail_points.push(Vertex { position: [x, y] });
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rail_points.push(ColoredVertex { position: [x, y], color });
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}
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}
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// For LineList: push pairs of vertices for each segment
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// For LineList: push pairs of vertices for each segment
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@@ -897,3 +905,25 @@ pub async fn run() {
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}
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}
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}).unwrap();
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}).unwrap();
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}
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}
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/// Parse a hex color string (e.g., "#FF0000" or "#F00") into RGB floats [0.0-1.0]
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fn parse_hex_color(hex: &str) -> [f32; 3] {
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let hex = hex.trim_start_matches('#');
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if hex.len() == 6 {
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// #RRGGBB format
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let r = u8::from_str_radix(&hex[0..2], 16).unwrap_or(0) as f32 / 255.0;
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let g = u8::from_str_radix(&hex[2..4], 16).unwrap_or(0) as f32 / 255.0;
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let b = u8::from_str_radix(&hex[4..6], 16).unwrap_or(0) as f32 / 255.0;
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[r, g, b]
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} else if hex.len() == 3 {
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// #RGB format (shorthand)
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let r = u8::from_str_radix(&hex[0..1], 16).unwrap_or(0) as f32 / 15.0;
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let g = u8::from_str_radix(&hex[1..2], 16).unwrap_or(0) as f32 / 15.0;
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let b = u8::from_str_radix(&hex[2..3], 16).unwrap_or(0) as f32 / 15.0;
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[r, g, b]
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} else {
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// Invalid format, return black (will trigger grey fallback in shader)
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[0.0, 0.0, 0.0]
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}
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}
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@@ -23,6 +23,35 @@ impl Vertex {
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}
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}
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}
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}
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/// GPU vertex with 2D position and RGB color (for railways with line colors)
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#[repr(C)]
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#[derive(Copy, Clone, Debug, bytemuck::Pod, bytemuck::Zeroable)]
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pub struct ColoredVertex {
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pub position: [f32; 2],
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pub color: [f32; 3],
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}
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impl ColoredVertex {
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pub fn desc() -> wgpu::VertexBufferLayout<'static> {
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wgpu::VertexBufferLayout {
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array_stride: std::mem::size_of::<ColoredVertex>() as wgpu::BufferAddress,
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step_mode: wgpu::VertexStepMode::Vertex,
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attributes: &[
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wgpu::VertexAttribute {
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offset: 0,
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shader_location: 0,
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format: wgpu::VertexFormat::Float32x2,
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},
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wgpu::VertexAttribute {
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offset: std::mem::size_of::<[f32; 2]>() as wgpu::BufferAddress,
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shader_location: 1,
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format: wgpu::VertexFormat::Float32x3,
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|
}
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||||||
|
]
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|
}
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|
}
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}
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/// Create a simple render pipeline with standard configuration
|
/// Create a simple render pipeline with standard configuration
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pub fn create_simple_pipeline(
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pub fn create_simple_pipeline(
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device: &wgpu::Device,
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device: &wgpu::Device,
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@@ -7,7 +7,7 @@ pub mod roads;
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pub mod landuse;
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pub mod landuse;
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pub mod railway;
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pub mod railway;
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|
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pub use common::{Vertex, create_simple_pipeline};
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pub use common::{Vertex, ColoredVertex, create_simple_pipeline};
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pub use building::create_building_pipeline;
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pub use building::create_building_pipeline;
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pub use water::{create_water_pipeline, create_water_line_pipeline};
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pub use water::{create_water_pipeline, create_water_line_pipeline};
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pub use roads::{
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pub use roads::{
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@@ -1,6 +1,6 @@
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//! Railway render pipeline
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//! Railway render pipeline
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|
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use super::common::Vertex;
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use super::common::ColoredVertex;
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|
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pub fn create_railway_pipeline(
|
pub fn create_railway_pipeline(
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device: &wgpu::Device,
|
device: &wgpu::Device,
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||||||
@@ -19,10 +19,12 @@ pub fn create_railway_pipeline(
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|||||||
|
|
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struct VertexInput {
|
struct VertexInput {
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@location(0) position: vec2<f32>,
|
@location(0) position: vec2<f32>,
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|
@location(1) color: vec3<f32>,
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};
|
};
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|
|
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struct VertexOutput {
|
struct VertexOutput {
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@builtin(position) clip_position: vec4<f32>,
|
@builtin(position) clip_position: vec4<f32>,
|
||||||
|
@location(0) color: vec3<f32>,
|
||||||
};
|
};
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|
|
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@vertex
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@vertex
|
||||||
@@ -36,21 +38,25 @@ pub fn create_railway_pipeline(
|
|||||||
let x = world_pos.x * camera.params.x + camera.params.z;
|
let x = world_pos.x * camera.params.x + camera.params.z;
|
||||||
let y = world_pos.y * camera.params.y + camera.params.w;
|
let y = world_pos.y * camera.params.y + camera.params.w;
|
||||||
|
|
||||||
// Globe Effect: Spherize
|
|
||||||
// let r2 = x*x + y*y;
|
|
||||||
// let w = 1.0 + r2 * 0.5;
|
|
||||||
|
|
||||||
out.clip_position = vec4<f32>(x, y, 0.0, 1.0);
|
out.clip_position = vec4<f32>(x, y, 0.0, 1.0);
|
||||||
|
out.color = model.color;
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
@fragment
|
@fragment
|
||||||
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
||||||
|
// Use vertex color if it has any value, otherwise use default grey
|
||||||
|
let has_color = in.color.r > 0.01 || in.color.g > 0.01 || in.color.b > 0.01;
|
||||||
|
|
||||||
|
if (has_color) {
|
||||||
|
return vec4<f32>(in.color, 1.0);
|
||||||
|
} else {
|
||||||
|
// Fallback: Light: #808080 (grey), Dark: #5a5a5a (darker grey)
|
||||||
let is_dark = camera.theme.x;
|
let is_dark = camera.theme.x;
|
||||||
// Light: #808080 (grey), Dark: #5a5a5a (darker grey)
|
|
||||||
let color = mix(vec3<f32>(0.5, 0.5, 0.5), vec3<f32>(0.35, 0.35, 0.35), is_dark);
|
let color = mix(vec3<f32>(0.5, 0.5, 0.5), vec3<f32>(0.35, 0.35, 0.35), is_dark);
|
||||||
return vec4<f32>(color, 1.0);
|
return vec4<f32>(color, 1.0);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
"#)),
|
"#)),
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -67,7 +73,7 @@ pub fn create_railway_pipeline(
|
|||||||
module: &shader,
|
module: &shader,
|
||||||
entry_point: "vs_main",
|
entry_point: "vs_main",
|
||||||
buffers: &[
|
buffers: &[
|
||||||
Vertex::desc(),
|
ColoredVertex::desc(),
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
fragment: Some(wgpu::FragmentState {
|
fragment: Some(wgpu::FragmentState {
|
||||||
|
|||||||
@@ -30,6 +30,42 @@ impl WayStore {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Store railway ways for deferred insertion (after relation processing for colors)
|
||||||
|
struct RailwayWay {
|
||||||
|
id: i64,
|
||||||
|
tags: HashMap<String, String>,
|
||||||
|
points: Vec<u8>, // Serialized line blob
|
||||||
|
first_lat: f64,
|
||||||
|
first_lon: f64,
|
||||||
|
}
|
||||||
|
|
||||||
|
struct RailwayStore {
|
||||||
|
ways: HashMap<i64, RailwayWay>, // way_id -> railway data
|
||||||
|
way_colors: HashMap<i64, String>, // way_id -> colour from route relation
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RailwayStore {
|
||||||
|
fn new() -> Self {
|
||||||
|
Self {
|
||||||
|
ways: HashMap::new(),
|
||||||
|
way_colors: HashMap::new(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn insert_way(&mut self, id: i64, tags: HashMap<String, String>, points: Vec<u8>, first_lat: f64, first_lon: f64) {
|
||||||
|
self.ways.insert(id, RailwayWay { id, tags, points, first_lat, first_lon });
|
||||||
|
}
|
||||||
|
|
||||||
|
fn set_color(&mut self, way_id: i64, color: String) {
|
||||||
|
// Only set if not already set (first route relation wins)
|
||||||
|
self.way_colors.entry(way_id).or_insert(color);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn get_color(&self, way_id: i64) -> Option<&String> {
|
||||||
|
self.way_colors.get(&way_id)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Assemble ways into MULTIPLE rings (connect end-to-end)
|
// Assemble ways into MULTIPLE rings (connect end-to-end)
|
||||||
// Rivers like the Isar have multiple separate channels/rings
|
// Rivers like the Isar have multiple separate channels/rings
|
||||||
fn assemble_rings(way_ids: &[i64], way_store: &WayStore) -> Vec<Vec<i64>> {
|
fn assemble_rings(way_ids: &[i64], way_store: &WayStore) -> Vec<Vec<i64>> {
|
||||||
@@ -476,8 +512,11 @@ async fn main() -> Result<()> {
|
|||||||
// Store way geometries for multipolygon assembly
|
// Store way geometries for multipolygon assembly
|
||||||
let mut way_store = WayStore::new();
|
let mut way_store = WayStore::new();
|
||||||
|
|
||||||
// We process sequentially: Nodes first, then Ways.
|
// Store railway ways for deferred insertion (after relation processing for colors)
|
||||||
// osmpbf yields nodes then ways.
|
let mut railway_store = RailwayStore::new();
|
||||||
|
|
||||||
|
// We process sequentially: Nodes first, then Ways, then Relations.
|
||||||
|
// osmpbf yields nodes then ways then relations.
|
||||||
// We need to detect when we switch from nodes to ways to prepare the store.
|
// We need to detect when we switch from nodes to ways to prepare the store.
|
||||||
|
|
||||||
reader.for_each(|element| {
|
reader.for_each(|element| {
|
||||||
@@ -678,8 +717,9 @@ async fn main() -> Result<()> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if is_railway {
|
if is_railway {
|
||||||
let task = DbTask::Way { zoom: zoom_i32, table: "railways", id, tags: tags.clone(), points: line_blob.clone(), x, y };
|
// Store for deferred insertion - colors will be applied from relations
|
||||||
let _ = tx.blocking_send(task);
|
let (first_lat, first_lon) = simplified_points[0];
|
||||||
|
railway_store.insert_way(id, tags.clone(), line_blob.clone(), first_lat, first_lon);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -694,7 +734,34 @@ async fn main() -> Result<()> {
|
|||||||
relation_count += 1;
|
relation_count += 1;
|
||||||
let tags: HashMap<String, String> = rel.tags().map(|(k, v)| (k.to_string(), v.to_string())).collect();
|
let tags: HashMap<String, String> = rel.tags().map(|(k, v)| (k.to_string(), v.to_string())).collect();
|
||||||
|
|
||||||
// Only process multipolygon relations
|
// Process route relations for transit colors
|
||||||
|
if tags.get("type").map(|t| t == "route").unwrap_or(false) {
|
||||||
|
let route_type = tags.get("route").map(|s| s.as_str());
|
||||||
|
let is_transit = match route_type {
|
||||||
|
Some("subway") | Some("tram") | Some("light_rail") => true,
|
||||||
|
Some("train") => {
|
||||||
|
// Only include S-Bahn and suburban trains
|
||||||
|
tags.get("network").map(|n| n.contains("S-Bahn")).unwrap_or(false) ||
|
||||||
|
tags.get("service").map(|s| s == "suburban").unwrap_or(false) ||
|
||||||
|
tags.get("ref").map(|r| r.starts_with("S")).unwrap_or(false)
|
||||||
|
},
|
||||||
|
_ => false,
|
||||||
|
};
|
||||||
|
|
||||||
|
if is_transit {
|
||||||
|
// Extract colour tag
|
||||||
|
if let Some(colour) = tags.get("colour").or(tags.get("color")) {
|
||||||
|
// Map colour to all member ways
|
||||||
|
for member in rel.members() {
|
||||||
|
if let osmpbf::RelMemberType::Way = member.member_type {
|
||||||
|
railway_store.set_color(member.member_id, colour.clone());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Process multipolygon relations (existing code)
|
||||||
if tags.get("type").map(|t| t == "multipolygon").unwrap_or(false) {
|
if tags.get("type").map(|t| t == "multipolygon").unwrap_or(false) {
|
||||||
// Check if it's a water or landuse multipolygon
|
// Check if it's a water or landuse multipolygon
|
||||||
// IMPORTANT: Rivers like the Isar are tagged waterway=river on the relation itself!
|
// IMPORTANT: Rivers like the Isar are tagged waterway=river on the relation itself!
|
||||||
@@ -770,6 +837,37 @@ async fn main() -> Result<()> {
|
|||||||
}
|
}
|
||||||
})?;
|
})?;
|
||||||
|
|
||||||
|
// Deferred railway insertion - now with colors from route relations
|
||||||
|
println!("Inserting {} railway ways with colors...", railway_store.ways.len());
|
||||||
|
for (way_id, railway) in &railway_store.ways {
|
||||||
|
let mut tags = railway.tags.clone();
|
||||||
|
|
||||||
|
// Apply color from route relation if available
|
||||||
|
if let Some(colour) = railway_store.get_color(*way_id) {
|
||||||
|
tags.insert("colour".to_string(), colour.clone());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Insert for all applicable zoom levels
|
||||||
|
for &zoom in &ZOOM_LEVELS {
|
||||||
|
if !should_include(&tags, zoom) { continue; }
|
||||||
|
|
||||||
|
let (x, y) = lat_lon_to_tile(railway.first_lat, railway.first_lon, zoom);
|
||||||
|
let zoom_i32 = zoom as i32;
|
||||||
|
|
||||||
|
let task = DbTask::Way {
|
||||||
|
zoom: zoom_i32,
|
||||||
|
table: "railways",
|
||||||
|
id: railway.id,
|
||||||
|
tags: tags.clone(),
|
||||||
|
points: railway.points.clone(),
|
||||||
|
x,
|
||||||
|
y
|
||||||
|
};
|
||||||
|
let _ = tx.blocking_send(task);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
println!("Railway insertion complete.");
|
||||||
|
|
||||||
Ok((node_count, way_count, relation_count))
|
Ok((node_count, way_count, relation_count))
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -785,7 +883,23 @@ async fn main() -> Result<()> {
|
|||||||
|
|
||||||
// Clean up cache
|
// Clean up cache
|
||||||
let _ = std::fs::remove_file(cache_path);
|
let _ = std::fs::remove_file(cache_path);
|
||||||
println!("Done!");
|
|
||||||
|
// Run major compaction to clean up tombstones from TRUNCATE
|
||||||
|
println!("Running major compaction to clean up tombstones...");
|
||||||
|
let tables = ["nodes", "ways", "buildings", "water", "landuse", "railways"];
|
||||||
|
for table in &tables {
|
||||||
|
println!("Compacting map_data.{}...", table);
|
||||||
|
let query = format!("ALTER TABLE map_data.{} WITH gc_grace_seconds = 0", table);
|
||||||
|
let _ = session.query(query, &[]).await;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Force a flush to ensure all data is on disk before compaction
|
||||||
|
// Note: In ScyllaDB, compaction happens automatically, but we set gc_grace_seconds=0
|
||||||
|
// to allow immediate tombstone cleanup. For manual compaction, use nodetool externally.
|
||||||
|
println!("Compaction settings updated. Tombstones will be cleaned during next compaction cycle.");
|
||||||
|
println!("For immediate compaction, run: docker exec scylla nodetool compact map_data");
|
||||||
|
|
||||||
|
println!("Import complete!");
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user